Coatls

 Racial Description:

Coatls are feathered, winged, glowing serpents, and gifted with terrifing magical capacities. They are about the size of a human. They are gifted with a incredible magnetism, and simply by locking gaze with mortals they can command them to take actions. They can quite effectively open up other's minds with this capacity, and functionally can read minds and alter other's thoughts. They are absurdly intelligent and magically gifted, in addition to the psychic powers that our their primary purview. They are also gifted with the capacity to create by mind alone, forging things out of pure light with an effort of will. Finally, they are heavily telekenetic to conpensate for their lack of manipulating appendages. They are usually solitary creatures, but associate with each other extensively and will cooperate without a second thought to achieve goals too large for a singe Coatl. Indiviudally, a Coatl is terrifingly capable, more than capable of taking dozens of lessers races down witholut effort. Of course, they are simply fewer than other races, and are prone to being thiny spread on any given territory. Civilisation and Culture

Coalt culture is centered on the monolithic entity of the Empire of Flowers, and overriding command structure centered on the Heart of Aei. This titanic flower emphasises the relationship Coatls have both with their creator, Aei, and flowers as a whole. They nest in flowers, specifically the largest, most reslient ones that Aei scattered across the world in the Night of Fire and Flowers. Coatls as a species are remarkably unified, and a threat to any one Coatl will be answered with overwhelming force, as has been shown many times in their past, notably after the First Death of a Coatl. Coatls are a highly magical race, and after the introduction of writing to the world by Siofra, they developed immense libraries, and are renowned for their arcane capacites. Coatls are also noted for appearing suddenly on the scene when they decide to act, teleporting en masse.

 Afterlife 

Coatls are unusual in many respects, but one of the major ones is their special dispensation in the afterlife. While a Coatl that acts in a truly abborent way will be punished, Coatls have the right to, if transgressions do not keep them out, automatically enter the Shimmering City. This is because of a pact made with Ceriphan in the mists of the past, in which they promised to act as the defenders of the afterlife. This has lead them into many unfortunate circumstances, notably the First Invasion of Skizzblight, which ended when Ceriphan called them off. However, it ha many long lasting results, notably the Great Theft, and the shifitng of Skizzblight from a relatively isolated city to an agressive expansionist force.